Reverie: A Gaussian Splat Study

A Gaussian splat study reconstructing runway footage into three-dimensional space.

Developed by Fashion Innovation Agency in collaboration with Tamaris Ellis, Reverie is a Gaussian splat R&D study exploring monocular image synthesis as a new method for representing fashion in three-dimensional space. Working entirely from found footage, the project investigates how spatial depth can be inferred from a single camera angle, without a studio, rig, or 3D scan.

Reverie: A Gaussian Splat Study

Reverie reframes found runway footage as spatial material, transforming a linear sequence of images into a navigable three-dimensional environment shaped through custom code, AI inference, and intensive post-production.

Reverie reconstructs 23 looks from the 2023 LCF MA graduate show into volumetric three-dimensional space from a single fixed camera angle. Each frame of the original runway footage is processed individually through a monocular Gaussian splatting inference model, rebuilt in three dimensions, then reassembled into a continuous spatial sequence by a bespoke pipeline built entirely from scratch. The output is a study where garments and figures exist as point clouds: bodies that materialise out of particles, move through space, and dissolve into themselves on exit. Painterly, sculptural, and built entirely from what was already there.

This research was supported by a grant from NVIDIA and utilised the NVIDIA DGX™ Spark.
Using monocular image synthesis and a bespoke pipeline built from scratch, Reverie investigates how found footage can be transformed into new forms of three-dimensional spatial expression. Runway looks are broken down frame by frame, volumetrically rebuilt through AI inference, and reassembled into a continuous sequence where garments and figures exist as sculpted point clouds. Through extensive custom scripting and post-production, the project reconciles the fundamental instability of per-frame reconstruction into a coherent moving study. Reverie explores how emerging spatial rendering techniques can represent fashion in three dimensions without modelling, simulation, or recreation from scratch.

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